Printed voucher batches your venue can sell over the bar or use as prizes
Alongside standard Games Day pricing, venues can sell or give away printed voucher passes. Each batch contains 100 numbered passes carrying your venue branding. A player redeems the voucher code on the Games Day landing page and their pass is active from that moment. Two pass lengths are available: the 2-Day Pass covers the activation day plus 1 extra day, and the Weekly Pass covers 7 days plus the activation day.
Every batch contains 100 unique, numbered vouchers printed as ready-to-hand-out sheets, so nothing is handwritten and no code is reused.
The 2-Day Pass activates the day the player redeems it and stays valid for the following day as well, so play never stops mid-session.
The Weekly Pass activates on the day the player redeems it and stays valid for a further 7 days, covering a full week of Games Day sessions.
Charge for passes over the bar to create a new revenue stream, or use them as raffle prizes and loyalty rewards.
Sell passes at your own price and keep the margin on every voucher sold.
Give vouchers away as competition prizes, lucky-door draws, or staff incentives.
Players enter the voucher code where they normally scan in, and access is granted instantly.
Every voucher carries a unique code, so activations are recorded and expired passes cannot be reused.
Voucher passes work with the existing Games Day access model, with nothing further for staff to configure.
Passes unlock play outside your scheduled Games Day, keeping patrons engaged all week.
Per batch of 100 vouchers, GST excluded. Passes activate on the day a player redeems them.
Each pass is valid for the activation day plus 1 extra day.
Each pass is valid for 7 days plus the activation day.
Enable voucher access for your venue and generate your first batch of 100 printed passes.
Voucher prices are per batch of 100 and exclude GST. The 2-Day Pass is valid for the activation day plus 1 day; the Weekly Pass is valid for 7 days plus the activation day.